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An integrated introduction to computer graphics and geometric modeling / by Goldman, Ron, Publication: Boca Raton, FL : CRC Press, 2009 . xxix, 543 p., [16] p. of plates : 27 cm. Date:2009 Availability: Copies available: AUM Main Library (2),
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The official Luxology modo guide : , version 301 / by Ablan, Dan. Publication: Boston, MA : Course Technology PTR, 2008 . xvi, 438 p. : 24 cm. + Date:2008 Availability: Copies available: AUM Main Library (2),
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Introducing character animation with Blender / by Mullen, Tony, Publication: Indianapolis, Ind. : Wiley, 2007 . xviii, 478 p., [16] p. of plates : 23 cm. + Date:2007 Availability: Copies available: AUM Main Library (1),
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Bounce, tumble, and splash! : , simulating the physical world with Blender 3D / by Mullen, Tony, Publication: Indianapolis, IN : Wiley, 2008 . xx, 379 p. : 26 cm. + Date:2008 Availability: Copies available: AUM Main Library (1),
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Getting started in 3D with 3ds Max : , model, texture, rig, animate, and render in 3ds Max / by Boardman, Ted. Publication: New York : Focal Press, 2013 . xii, 505 p. : 25 cm. Date:2013 Availability: Copies available: AUM Main Library (1),
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3D game environments : , create professional 3D game worlds / by Ahearn, Luke Publication: Boca Raton, FL : CRC Press, Taylor & Francis Group, 2017 . xxx, 331 p. ; 23 cm Date:2017 Availability: Copies available: AUM Main Library (1),
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